Bogost on News Gaming

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“The fundamental thing about video games that excites me is the ability to simulate complexity, to characterize systems and how they behave,” said Ian Bogost,  Associate Professor and Director of Graduate Studies in Digital Media in the School of Literature, Communication, and Culture.

Bogost's ideas about newsgames (a term he coined) inform many examples of games being used as journalism, such as Wired.com's 2009 game Cutthroat Capitalism, which explores the complicated world of a Somali pirate. Source: The Boston Globe: July 3, 2011.

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Additional Information

Groups

Ivan Allen College of Liberal Arts

Categories
Digital Media and Entertainment
Keywords
Ian Bogost, Newsgames
Status
  • Created By: Benjamin Chapman
  • Workflow Status: Published
  • Created On: Jul 6, 2011 - 7:06am
  • Last Updated: Oct 7, 2016 - 10:24pm