Bogost on Newsgames

*********************************
There is now a CONTENT FREEZE for Mercury while we switch to a new platform. It began on Friday, March 10 at 6pm and will end on Wednesday, March 15 at noon. No new content can be created during this time, but all material in the system as of the beginning of the freeze will be migrated to the new platform, including users and groups. Functionally the new site is identical to the old one. webteam@gatech.edu
*********************************

Contact
Rebecca Keane
Ivan Allen College of Liberal Arts
Contact Rebecca Keane
404-894-1720
Sidebar Content
No sidebar content submitted.
Summaries

Summary Sentence:

No summary sentence submitted.

Full Summary:

No summary paragraph submitted.

"The online news media require a new form of game, one that draws from the accessibility of arcade games and the capability of videogames to present an editorial opinion," writes Digital Media Director of Graduate Studies and Associate Professor Ian Bogost.

"Ian Bogost is currently developing a "tool for generating newsgames on the fly, making it viable to create a videogame about a breaking event." He describes the project as an extension of editorial cartooning. "For over a century," he wrote, "editorial cartoons drew attention to issues of local importance and generated a sense of regional pride...they've always served a pivotal role in maintaining product loyalty and funneling readers toward the rest of the paper.""

Read full posts about Bogost and his Newsgames project on Editors Weblog and PBS' Idea Lab

Related Links

Additional Information

Groups

Ivan Allen College of Liberal Arts

Categories
Digital Media and Entertainment
Related Core Research Areas
No core research areas were selected.
Newsroom Topics
No newsroom topics were selected.
Keywords
Digital Media, Ian Bogost, Idea Lab, liberal arts, Newsgames
Status
  • Created By: Lauren Langley
  • Workflow Status: Published
  • Created On: Sep 7, 2010 - 11:19am
  • Last Updated: Oct 7, 2016 - 11:07pm