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There is now a CONTENT FREEZE for Mercury while we switch to a new platform. It began on Friday, March 10 at 6pm and will end on Wednesday, March 15 at noon. No new content can be created during this time, but all material in the system as of the beginning of the freeze will be migrated to the new platform, including users and groups. Functionally the new site is identical to the old one. webteam@gatech.edu
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Title: Validation of Scalable Software-defined Network Simulations using Simulation-based Routing Applications
Committee:
Dr. George Riley, ECE, Chair , Advisor
Dr. Henry Owen, ECE
Dr. Yorai Wardi, ECE
Dr. Russ Clark, CoC
Dr. Richard Fujimoto, CoC
Abstract:
With farther reaching applications being developed in the realm of software-defined networking (SDN), simulation can justify the feasibility of deploying initial SDN capabilities in a network or assist with troubleshooting and testing existing SDN deployments as a part of maintenance or expansion. This work describes an SDN simulation framework that supports realistic and portable SDN capabilities. Direct Code Execution (DCE) in the network simulator ns-3 is extended to allow the execution of network programs written in Python and Java. Support for CUDA libraries in DCE is provided, permitting the simulation of portable GPU-based network applications. An SDN simulation framework in ns-3 and DCE is designed allowing scalable, portable simulation of SDN controller applications written for the Python-based libraries POX and Ryu supporting OpenFlow 1.0 and 1.3. Similarly to simulation, SDN provides an environment where an entire topology is controlled collectively. The mechanisms that are used to manage routing decisions in simulation can be leveraged for use in SDN. Dynamic, on-demand packet routing in SDN is described that exploits currently existing headers and OpenFlow rules to provide a routing solution influenced by NIx vectors. The use of a parallelized version of the Floyd-Warshall algorithm is studied in the context of SDN as well using the massively parallel processing capability of GPUs. With this effort, route generation for scalable SDN topologies is accomplished in less time than with sequential graph algorithms. The final part of this work aims to provide representative performance profiles that introduce appropriate latencies and other behaviors into the SDN simulation framework. Using multiple Ryu applications, scalable network topologies are tested using both the hardware testbed GENI and network simulations. Controller processing time is gathered and evaluated with the goal of working toward statistically similar results in both environments. A model is designed and evaluated for an adequate representation of instruction processing time distributions in an SDN controller operating in simulation.