Bogost in Forbes.com

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Rebecca Keane
Ivan Allen College of Liberal Arts
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Summaries

Summary Sentence:

On "Games that Can Change the World"

Full Summary:

Forbes.com spoke with Ian Bogost for their article "Games That Can Change The World": A movement over the past decade toward "serious games," or games with a higher purpose beyond entertainment, has game developers, companies and now even the White House saying "Yes, they can."... Not everyone was impressed by the White House's announcement, however.

Forbes.com spoke with Ian Bogost for their article "Games That Can Change The World": "A movement over the past decade toward "serious games," or games with a higher purpose beyond entertainment, has game developers, companies and now even the White House saying "Yes, they can."... Not everyone was impressed by the White House's announcement, however."

This contest reads as PR more than politics," Dr. Ian Bogost, an associate professor at the Georgia Institute of Technology and founder of Persuasive Games, wrote on his blog. Such contests, he argued, "promise a magic dreamworld in which cute carrots somehow eradicate a century of politics and economics" " In general, Bogost believes the real potential of serious games is not necessarily in their ability to change behaviors, but in their power to encourage players to consider the pros and cons of their actions. He cautions against over-hyping the power of games to change the world and thinks the genre still has a long way to go.

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Ivan Allen College of Liberal Arts

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Institute and Campus, Student and Faculty, Research
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Keywords
bogost, Games
Status
  • Created By: Rebecca Keane
  • Workflow Status: Published
  • Created On: May 18, 2010 - 8:00pm
  • Last Updated: Oct 7, 2016 - 11:06pm