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Title: Navigation Behavior Design and Representations For a People Aware Mobile Robot System
Akansel Cosgun
Robotics Ph.D. Candidate
School of Interactive Computing
College of Computing
Georgia Institute of Technology
Date: November 20, 2015 (Friday)
Time: 1:00 PM - 3:00 PM
Location: TBD
Committee:
Dr. Henrik Christensen (Advisor), School of Interactive Computing, Georgia Tech Dr. Andrea Thomaz, School of Interactive Computing, Georgia Tech Dr. Ayanna Howard, Electrical and Computer Engineering, Georgia Tech Dr. Irfan Essa, School of Interactive Computing, Georgia Tech Dr. Akin Sisbot, Toyota InfoTechnology Center, Mountain View, CA
Abstract
There are millions of robots in operation around the world today, and almost all of them operate on factory floors in isolation from people. However, it is now becoming clear that robots could provide much more value assisting people in daily tasks in human environments. Perhaps the most fundamental capability for a mobile robot is navigating from one location to another. Advances in mapping and motion planning research in past decades made indoor navigation a commodity for mobile robots. Yet, questions remain on how the robots should move around humans. This thesis advocates the use of semantic maps and spatial rules of engagement to enable non-expert users to effortlessly interact with and control a mobile robot.
A core concept explored in this thesis is the Tour Scenario, where the goal is to familiarize a mobile robot to a new environment after it is first shipped and unpacked at a home or office setting. During the tour, the robot follows the user and creates a semantic representation of the environment. The user labels objects, landmarks and locations by performing pointing gestures and using the robot's user interface. The spatial semantic information is meaningful to humans, as it allows providing goals to the robot such as ``bring me a cup from the kitchen table". While the robot is navigating towards the goal, it should not treat nearby humans as obstacles, therefore shortest-path approaches can fail to be socially acceptable.
Three main navigation behaviors are studied in this work. The first behavior is the point-to-point navigation. The navigation planner presented in this thesis borrows ideas from human-human spatial interactions, and takes into account personal spaces as well as reactions of people who are in close proximity to the trajectory of the robot. The second navigation behavior is person following. After the description of a basic following behavior, a user study on person following for telepresence robots is presented. Additionally, a situation aware following behavior is demonstrated, where the robot can facilitate tasks by using the semantic map and predicting the intent of the user. The third behavior is person guidance. A tour-guide robot is presented with a particular application for visually impaired users.