Why Artificial Intelligence Researchers Love 'Super Mario Bros'

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Mark Riedl and Matthew Guzdial are AI researchers at the Georgia Institute of Technology, where they use computer software to generate new Super Mario Bros. levels as a means of exploring how machines could one day help humans design games. One thing that makes Mario appealing to researchers such as themselves is a near-perfect balance between simplicity and complexity. Basically, the game’s mechanics pose some interesting challenges for algorithms, but aren’t so difficult that it’s impossible to solve.

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College of Computing, School of Interactive Computing

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Keywords
ai, artificial intelligence, Mario Brothers, Mark Riedl, Matthew Guzdial, School of Interactive Computing
Status
  • Created By: Tyler Sharp
  • Workflow Status: Published
  • Created On: Nov 3, 2015 - 9:38am
  • Last Updated: Oct 7, 2016 - 10:27pm