Ian Bogost's new book to be published Nov. 15

*********************************
There is now a CONTENT FREEZE for Mercury while we switch to a new platform. It began on Friday, March 10 at 6pm and will end on Wednesday, March 15 at noon. No new content can be created during this time, but all material in the system as of the beginning of the freeze will be migrated to the new platform, including users and groups. Functionally the new site is identical to the old one. webteam@gatech.edu
*********************************

Contact
No contact information submitted.
Sidebar Content
No sidebar content submitted.
Summaries

Summary Sentence:

“This is Ian Bogost at his best. Keen intelligence, acid wit, and a restless desire to look beyond the surface and tease out games’ less obvious, more important meanings.” —Frank Lantz, director, NYU Game Center

Full Summary:

No summary paragraph submitted.

Media
  • Ian Bogost Ian Bogost
    (image/jpeg)

How to Talk About Videogames is coming soon. Here's a bit of insight straight from Bogost's website:

"Videogames! Aren’t they the medium of the twenty-first century? The new cinema? The apotheosis of art and entertainment, the realization of Wagnerian Gesamtkunstwerk? The final victory of interaction over passivity? No, probably not. Games are part art and part appliance, part tableau and part toaster. In How to Talk about Videogames, leading critic Ian Bogost explores this paradox more thoroughly than any other author to date."

Read all about it here, or go straight to pre-ordering a copy.

Additional Information

Groups

School of Literature, Media, and Communication

Categories
No categories were selected.
Related Core Research Areas
No core research areas were selected.
Newsroom Topics
No newsroom topics were selected.
Keywords
No keywords were submitted.
Status
  • Created By: Jessica Anderson
  • Workflow Status: Published
  • Created On: Oct 30, 2015 - 2:12pm
  • Last Updated: Oct 7, 2016 - 11:19pm